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Math for Programmers: 3D graphics, machine learning, and simulations with Python. Paul Orland

Math for Programmers: 3D graphics, machine learning, and simulations with Python


Math-for-Programmers-3D-graphics.pdf
ISBN: 9781617295355 | 688 pages | 18 Mb
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  • Math for Programmers: 3D graphics, machine learning, and simulations with Python
  • Paul Orland
  • Page: 688
  • Format: pdf, ePub, fb2, mobi
  • ISBN: 9781617295355
  • Publisher: Manning Publications Company
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Math for Programmers: 3D graphics, machine learning, and Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and  front matter - Math for Programmers: 3D graphics, machine our core product: a fluid-flow simulator powered by physics and machine learning With Math for Programmers, I hope to offer an alternative. Python also happens to be a favorite for “real world” users of math in academia and in industry. Even if you're not interested in machine learning, these concepts--and others in  4 Transforming vectors and graphics · Math for Programmers Transforming and drawing 3D objects by applying mathematical functions · Creating computer animations using transformations to vector graphics · Identifying  11 Simulating force fields · Math for Programmers: 3D Modeling forces like gravity using scalar and vector fields · Calculating force vectors using the gradient · Taking the gradient of a function in Python · Adding  10 Working with Symbolic Expressions · Math for Modeling algebraic expressions as data structures in Python · Writing code to In your programming career, you've probably thought of functions as small  Copyright 2019 Manning Publications - Math for Programmers my titles. cart. sign in. more. MEAP Edition. Manning Early Access Program. Math for Programmers. 3D graphics, machine learning, and simulations with Python. Part 1. Vectors and graphics - Math for Programmers: 3D In the first part of this book, we dig into the branch of math called linear algebra. to graphics in a Python program, resulting in some animated graphics in 3D. 1 Learning math with code - Math for Programmers: 3D Solving lucrative problems with math and software; Avoiding common pitfalls in The main tool for learning in this book is the Python programming language. Maybe you don't have deep enough pockets to consider risky stock trading. 3D objects in chapters 4 and 5, and then how to simulate physics using ideas from  4 Transforming vectors and graphics · Math for Programmers Transforming and drawing 3D objects by applying mathematical functions · Creating computer animations using transformations to vector graphics · Identifying  Math for Programmers: 3D graphics, machine learning, and Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning  1 Learning Math in Code · Math for Programmers: 3D graphics Making money by implementing mathematical ideas in code · Avoiding common learning · Thinking like a programmer to understand math · Using Python as a 

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